Monday, March 28, 2011

Update 1 on Logo design: Wendy's

This is a first draft (no where near done and I'm still experimenting) of the redesign of the Wendy's logo.  Going for a modern look and I'd like to incorporate Wendy's head into the logo.

Illustrator Images

This was me trying to play with making a face.  Ew!  It didn't crop all the way!


 It's a French Horn!  Although now that I think about it, French Horns have 4 valve triggers and a fifth one for the thumb, but I think it still works.

This is a 2D rendition of Kepler's model for understanding the structure of the universe.


Here are my rings!




I traced one of the wonky pictures of me from the photo booth assignment.


Here are my shapes!!  Pac-Man ghost!

Teddy Bear!

I've been wanting to write a satirical (and short story) comic for a long time and I want to call it "The Trademark: Logos of our Generation."  "Logos" meaning both for logo and for the rhetoric term "logos" of the logical appeal.  It would be a series of short stories revolving around a mysterious and powerful trademark logo.

Sunday, March 20, 2011

A Shirt Story

video
Here's "A Shirt Story."  I'm still a bit unsure about the music in the video.  On one hand, I love how if fits to the video.  It fit well enough I decided not to add extra sound effects.  However it sets a fast pace through the whole thing and doesn't give much room to breath.  Hm...

Monday, March 7, 2011

Take-Off

video

Quick Ideas

Although I'd still like to come up with a totally out of the box idea, here are some of my stop motion project ideas so far.

-A guy is picking out a shirt to wear for the day and as he looks over which one he wants the shirts wave their arms like they want to be picked.  I don't know where I'd go with it but putting support wires in the sleeves of hanging shirts would make this idea a very do-able one.
-Make a marshmallow person with wire limbs and an animated paper face (maybe just an eye or something) and he could react to other marshmallows or the world around him.
-Draw a cartoon, cut it out and have it walk around in real space.  This would be a very time consuming one because I'd have to fully animate this cartoon by hand, then cut the figures out and prop them up each frame.